Entry #16 - GoldenAge Grand Expansion, The Hats Expansion, addition to the DevTeam

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GoldenAge Grand Expansion

I haven't really elaborated on this mod yet, but we are planning to add brand new random-generating structures, new items, objectives, all with a pretty linear and simple anecdotal storyline behind each of the additions.
We're looking for suggestions. Go here to put in your two cents on what should be added.

The Hats Expansion

The Hats Expansion is not really something that will need suggesting towards as it is something I can relatively do myself. With future assistance from Aesthetic1000, a GoldenAge player who helps with Faithful x32 textures, we will be able to have really neat looking cosmetics! I've already modeled a tophat and facemask. I want to put the team's face on masks and give them to the contributors as special hats only they can obtain. As for normal players, you will be able to naturally gain cosmetics through random chance, same with contributors. Killing mobs will have the random chance to drop a random rarity grab bag. It will unlock a hat in the GUI on right click in the future.

Addition to the DevTeam

You all may remember Potato Logistics, the automation and technology mod we originally planned to have on GoldenAge SMP, back when the server was transitioning versions.

SamuelDeboni has joined our Development Team, and plans to use GoldenAge as testing grounds for the rewrite, PotatoTech.
He will also assist us in creation of future GoldenAge-branded mods.

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