

The /invsee [name] feature has been implemented, so no more lying about the contents of your inventory to mods.
Roles, permissions, and set prefixes are in the works!
At the moment, we're going to primarily focus on administrative utility function. We're already dipping our toes into the idea of cosmetics, but I'll have other newsboards/announcements with further news about that.
I did not even notice, and it turns out that CorrectPie actually noticed before I did. He ended up scoring the first playtest, see attached image below.
Modrinth, surprisingly, was the first site to accept our pack's A100 version. With CurseForge, we have to jump through so many damn loops it is making me dizzy. In other words, here is the link to the official first playtest version, Alpha-100.
I am likely going to come out with Alpha-170, or something of the likes soon.
We plan on making it similar to the first time we implemented BTA! on the main server. Most of our players going in majority blind, not knowing what lies ahead. Soon to discover things like sticks are placeable due to the addition of Supplementaries, or that Herobrine is watching their every move due to the addition of From the Fog. Surprising things like these, including the custom things I have planned for later on in its life, similar to how the main is receiving the OmniMod soon, will make for an experience not too dissimilar to the main, but way more electrifying and lively in its looks.
Whats the point of admins being able to forcefully break into people's inventories? Its their stuff. Why would you need to know what they own?
Besides that, the more direct power that admins have over players, the more power they'll ask for and the more power you'll feel comfortable giving them. I'm not accusing you of anything, but this can easily descend into admin abuse. I've witnessed this myself before (though i don't have any screenshots/recordings of it so you'll have to take that with a grain of salt). At first, the admin in question just looked into people's inventories (like here with /invsee). Realizing that players didn't mind it, he started messing with the player stats. The players thought this was just some sorta joke at the time, so no complaints were made. This eventually ended in the admin giving himself OP items, commandkilling players as well as giving himself achievements, which got him kicked out after enough players complained about the abuse. Again, i'm not accusing you of anything, but power leads to corruption, which leads to more power and so on.
In my opinion, the only power that admins should ever hold is moderation.